Video Games

A List of 50 Fantastic Video Games According to Justin Hoenke TAKE 2

Image by Raina Telgemeier. Used with her permission because she’s really nice like that.

I first made a 50 Greatest Video Games list in November 2015 and it feels like it is time to update that. Spots 1 through 10 represent my all time Top Ten, but past that I did not have the energy to list the accordingly. All of them are great. They were so close to each other that ranking them is next to impossible.

  1. Animal Crossing New Leaf
  2. The Legend of Zelda: Breath of the Wild
  3. Ms. Pac Man
  4. Sim City (Super Nintendo version)
  5. Super Mario Bros.
  6. Super Mario Odyssey
  7. The Legend of Zelda
  8. Final Fantasy VI (aka Final Fantasy III)
  9. The Legend of Zelda: A Link to the Past
  10. Kickle Cubicle
  11. Animal Crossing (Gamecube)
  12. Castlevania: Symphony of the Night
  13. Super Mario Maker
  14. Shining Force
  15. Shining Force II
  16. EarthBound
  17. Super Mario Bros. 3
  18. Super Mario World
  19. Super Mario 64
  20. Super Mario Sunshine
  21. Super Mario Galaxy
  22. Yoshi’s Island
  23. Donkey Kong
  24. Sonic The Hedgehog 2
  25. Super Puzzle Fighter II Turbo
  26. Kirby’s Dream Land
  27. Starfox 64
  28. Super Metroid
  29. Metal Gear Solid
  30. Resident Evil 4
  31. Mario Kart 64
  32. Mario Kart 8
  33. GoldenEye 007
  34. Chrono Trigger
  35. Mega Man X
  36. Marvel VS Capcom 2
  37. Final Fantasy VII
  38. Tetris (NES version)
  39. Galaga
  40. Clash at Demonhead
  41. North VS South
  42. NHL 94-98 (Sega Genesis versions)
  43. Dragon Force
  44. Mortal Kombat II
  45. Aerobiz (Super Nintendo version)
  46. Doom
  47. Teenage Mutant Ninja Turtles (arcade game)
  48. Contra
  49. Oregon Trail
  50. Dig Dug

Video Games

A List of 50 Fantastic Video Games According to Justin Hoenke

It is hard to place these in order listing my favorites at the top, so this is instead a list of great video games that are some of the best ever created. Totally pay attention to numbers 1-10 on the list though!

Image by Raina Telgemeier. Used with her permission because she’s really nice like that.
  1. Animal Crossing New Leaf
  2. Zelda: A Link to the Past
  3. Super Mario 64
  4. Castlevania: Symphony of the Night
  5. Super Mario Maker
  6. Shining Force
  7. The Legend of Zelda
  8. Splatoon
  9. EarthBound
  10. Super Mario Bros. 3
  11. Super Mario World
  12. The Legend of Zelda: Ocarina of Time
  13. Shining Force II
  14. Super Mario Galaxy
  15. Super Metroid
  16. Kickle Cubicle
  17. Metal Gear Solid
  18. Shadow of the Colossus
  19. Resident Evil 4
  20. Mario Kart 8
  21. GoldenEye 007
  22. Chrono Trigger
  23. Final Fantasy VI (aka Final Fantasy III)
  24. Mega Man X
  25. Super Mario Bros.
  26. The Legend of Zelda: Twilight Princess
  27. Resident Evil 2
  28. The Legend of Zelda: The Wind Waker
  29. Final Fantasy VII
  30. Minecraft
  31. Super Smash Bros. Wii U
  32. Super Mario Galaxy 2
  33. Final Fantasy Tactics
  34. Tetris (NES version)
  35. Asteroids
  36. Galaga
  37. Clash at Demonhead
  38. North VS South
  39. Sim City (Super Nintendo version)
  40. NHL 94-98 (Sega Genesis versions)
  41. Super Mario Bros. 2
  42. Panzeer Dragoon II
  43. Dragon Force
  44. Mortal Kombat (series)
  45. Street Fighter II Turbo
  46. Street Fighter III
  47. Marvel vs Capcom 2
  48. Aerobiz (Super Nintendo version)
  49. Doom
  50. The Simpsons/Teenage Mutant Ninja Turtles/X-Men (arcade game)



EBooks and Libraries (an idea)

(I'm pretty sure this idea has already been kicked around. It's new to me, so I'm sharing.)

I know that there’s bigger issues at hand concerning ebooks and libraries and much more stuff to be figured out, but as a public librarian who is trying to introduce and teach the public about these tools, my focus gets moved around quite a bit.  Right now, I’m thinking how the heck can I do SOMETHING with ebooks for my community?

At my library, we’ve been talking about ebooks for a couple weeks and the idea above has been tossed around a few times.  I dig it.  Here’s why…

Imagine being a patron who just got a Kindle and  has absolutely no idea how to use it.
Where would you go?  What would you do?  Imagine that you decide to go to the library.  You ask them for assistance…and they can’t help at all.  FAIL!

That’s why I think it is so important for libraries to obtain the tools, study them, and then be ready for the onslaught of patrons with questions.  That’s one way we can show that public that we are still very important.

You are now an ebook master.  What do you do with this knowldege?  Don’t hide behind your reference desk.  Instead, get out there and teach your community.  Hold workshops, have demo units around the library with librarians ready to help patrons out.

Hands on experimentation and the help of an educated library staff will translate into better community relations.  This is a good thing!

I’m sorry, but at some point you’re gonna have to give that IPad back.  Why?  The patrons want to borrow them!  Ereaders ain’t the cheapest things around.  I don’t know about you, but I don’t have $500 just lying around.  People want to see what these are all about…so let them borrow them!

Lend out the device as a unit with books preloaded on it.  Consider it less of borrowing a book and more of a tool that your patrons can borrow.  Make sure you have a sound policy if any kind of damages occur.  Think before you jump into the world of lending out ereaders.  But don’t let all the little details bog you down…go for it.  Libraries need to take the leap here.

This is where it gets tricky.  My approach to this area isn’t solid, but I’ve got an idea. Have an ebook librarian.  Keep on lending out devices, but take that approach to the next level.  Allow the patron checking out the device to request a book (or two).  Slowly, you’ll build up a library (ha!) of ebooks.

Yah, I know this ain’t the definitive answer.  But’s it an idea, a start.  And we really need to get the ball rolling.